AI Insights · Timothy · October 2023
Top 5 2D Realistic Games Performance in Nigeria Q3 2023
Explore the performance trends of the top 5 2D realistic games on a unified platform in Nigeria during Q3 2023, including weekly downloads, revenue, and active users.
In Q3 2023, the top 5 2D realistic games in Nigeria showcased varied performance trends across downloads, revenue, and active users. Here are the key insights based on Sensor Tower data.
Evony from TOP GAMES INC. saw a notable increase in weekly revenue, peaking at approximately $4.1K in the week of August 7. Weekly downloads also saw significant growth, reaching a high of around 7.6K in the week of August 28, while weekly active users surged to about 17.7K in the week of September 4 before tapering off to 12.3K by the end of the quarter.
Clash of Kings - CoK from ELEX Wireless experienced a sharp decline in both downloads and revenue. Weekly revenue saw a dramatic drop from around $4.1K in early July to under $100 by the end of September. Downloads remained low, never surpassing 20 per week, and weekly active users decreased from 62 at the start of the quarter to 44 by the end.
Dream League Soccer 2024 by First Touch Games Ltd. maintained a strong presence, with weekly downloads consistently exceeding 20K, peaking at 29.2K in the first week of September. Weekly active users remained robust, reaching over 223K in the same week. Revenue showed a steady climb, with a notable spike to about $1.7K in the week of August 28.
8 Ball Pool™ from Miniclip.com showed strong engagement, with weekly active users consistently above 360K, peaking at nearly 399K by the end of the quarter. Weekly downloads were also impressive, reaching approximately 18.8K in the last week of September. Revenue trends showed a steady increase, culminating at around $1.4K in the same week.
Battle Warship: Naval Empire by Magic Prime Group Limited had modest performance metrics. The game saw a gradual increase in weekly revenue, peaking at about $1.4K in the final week of September. Downloads remained low, generally under 20 per week, and weekly active users saw a decline, ending the quarter at around 102.
For more detailed insights, visit Sensor Tower.